Automated Driving Toolbox™ provides a co-simulation framework for modeling and visualizing driving algorithms in Simulink® in a rich simulation environment. This simulation environment uses the Unreal Engine by Epic Games.
With this simulation environment, you can configure prebuilt scenes, place and move vehicles within the scene, and set up and simulate camera, radar, or lidar sensors on the vehicles. Use this environment to develop, test, and verify the performance of perception, path planning, and control algorithms, including closed-loop algorithms. To learn more, see Unreal Engine Simulation for Automated Driving.
Bird's-Eye Scope | Visualize sensor coverages, detections, and tracks |
Unreal Engine Simulation for Automated Driving
Learn how to model driving algorithms in Simulink and visualize their performance in a virtual environment using the Unreal Engine from Epic Games.
Unreal Engine Simulation Environment Requirements and Limitations
When simulating in the Unreal Engine environment, keep these software requirements, minimum hardware recommendations, and limitations in mind.
How Unreal Engine Simulation for Automated Driving Works
Learn about the co-simulation framework between Simulink and the Unreal Engine and how block execution order affects simulation.
Coordinate Systems for Unreal Engine Simulation in Automated Driving Toolbox
Understand the world and vehicle coordinate systems when simulating in the Unreal Engine environment.
Choose a Sensor for Unreal Engine Simulation
Decide which camera, lidar, or radar sensors to use during simulation with the Unreal Engine.
Simulate Simple Driving Scenario and Sensor in Unreal Engine Environment
Learn the basics of configuring and simulating scenes, vehicles, and sensors in a virtual environment rendered using the Unreal Engine from Epic Games.
Depth and Semantic Segmentation Visualization Using Unreal Engine Simulation
Visualize depth and semantic segmentation data captured from a camera sensor in the Unreal Engine simulation environment.
Visualize Sensor Data from Unreal Engine Simulation Environment
Visualize sensor coverage areas and detections obtained from high-fidelity radar and lidar sensors in the Unreal Engine simulation environment.
Customize Unreal Engine Scenes for Automated Driving
Customize Unreal Engine scenes for automated driving applications.
Apply Semantic Segmentation Labels to Custom Scenes
Apply labels to objects in a scene so that you can obtain semantic segmentation data from a camera sensor.
Create Top-Down Map of Unreal Engine Scene
Create a 2-D, top-down map of a 3-D scene developed using the Unreal Engine from Epic Games. Use these maps to explore your scene and specify trajectory waypoints.
Place Cameras on Actors in the Unreal Editor
Place the Simulation 3D Camera GetSimulation 3D Camera block on static and custom actors.
Prepare Custom Vehicle Mesh for the Unreal Editor
Create custom vehicle mesh for the Simulation 3D Vehicle and Simulation 3D Vehicle with Ground Following blocks.